feat!: fix some lifetimes in InputContainerInner, almast done one example, add default for plugin, rebase src from crate/bevy_controls to src

This commit is contained in:
2024-02-10 02:42:18 +01:00
parent 5fc1382ceb
commit 608781faf6
19 changed files with 899 additions and 84 deletions
-1
View File
@@ -27,7 +27,6 @@ env_logger = "0.10.1"
[workspace] [workspace]
resolver = "2" resolver = "2"
members = ["crate/*"]
exclude = ["example/"] exclude = ["example/"]
[[example]] [[example]]
+199
View File
@@ -336,6 +336,8 @@ version = "0.1.0"
dependencies = [ dependencies = [
"bevy", "bevy",
"bevy_controls", "bevy_controls",
"strum",
"strum_macros",
] ]
[[package]] [[package]]
@@ -1233,6 +1235,20 @@ version = "1.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a2bd12c1caf447e69cd4528f47f94d203fd2582878ecb9e9465484c4148a8223" checksum = "a2bd12c1caf447e69cd4528f47f94d203fd2582878ecb9e9465484c4148a8223"
[[package]]
name = "calloop"
version = "0.10.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "52e0d00eb1ea24371a97d2da6201c6747a633dc6dc1988ef503403b4c59504a8"
dependencies = [
"bitflags 1.3.2",
"log",
"nix 0.25.1",
"slotmap",
"thiserror",
"vec_map",
]
[[package]] [[package]]
name = "cc" name = "cc"
version = "1.0.83" version = "1.0.83"
@@ -1497,6 +1513,15 @@ version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bd0c93bb4b0c6d9b77f4435b0ae98c24d17f1c45b2ff844c6151a07256ca923b" checksum = "bd0c93bb4b0c6d9b77f4435b0ae98c24d17f1c45b2ff844c6151a07256ca923b"
[[package]]
name = "dlib"
version = "0.5.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "330c60081dcc4c72131f8eb70510f1ac07223e5d4163db481a04a0befcffa412"
dependencies = [
"libloading 0.7.4",
]
[[package]] [[package]]
name = "downcast-rs" name = "downcast-rs"
version = "1.2.0" version = "1.2.0"
@@ -2257,6 +2282,24 @@ version = "2.7.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "523dc4f511e55ab87b694dc30d0f820d60906ef06413f93d4d7a1385599cc149" checksum = "523dc4f511e55ab87b694dc30d0f820d60906ef06413f93d4d7a1385599cc149"
[[package]]
name = "memmap2"
version = "0.5.10"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "83faa42c0a078c393f6b29d5db232d8be22776a891f8f56e5284faee4a20b327"
dependencies = [
"libc",
]
[[package]]
name = "memoffset"
version = "0.6.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5aa361d4faea93603064a027415f07bd8e1d5c88c9fbf68bf56a285428fd79ce"
dependencies = [
"autocfg",
]
[[package]] [[package]]
name = "metal" name = "metal"
version = "0.26.0" version = "0.26.0"
@@ -2379,6 +2422,20 @@ dependencies = [
"bitflags 1.3.2", "bitflags 1.3.2",
"cfg-if", "cfg-if",
"libc", "libc",
"memoffset",
]
[[package]]
name = "nix"
version = "0.25.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f346ff70e7dbfd675fe90590b92d59ef2de15a8779ae305ebcbfd3f0caf59be4"
dependencies = [
"autocfg",
"bitflags 1.3.2",
"cfg-if",
"libc",
"memoffset",
] ]
[[package]] [[package]]
@@ -2899,12 +2956,31 @@ dependencies = [
"winapi-util", "winapi-util",
] ]
[[package]]
name = "scoped-tls"
version = "1.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e1cf6437eb19a8f4a6cc0f7dca544973b0b78843adbfeb3683d1a94a0024a294"
[[package]] [[package]]
name = "scopeguard" name = "scopeguard"
version = "1.2.0" version = "1.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "94143f37725109f92c262ed2cf5e59bce7498c01bcc1502d7b9afe439a4e9f49" checksum = "94143f37725109f92c262ed2cf5e59bce7498c01bcc1502d7b9afe439a4e9f49"
[[package]]
name = "sctk-adwaita"
version = "0.5.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cda4e97be1fd174ccc2aae81c8b694e803fa99b34e8fd0f057a9d70698e3ed09"
dependencies = [
"ab_glyph",
"log",
"memmap2",
"smithay-client-toolkit",
"tiny-skia",
]
[[package]] [[package]]
name = "serde" name = "serde"
version = "1.0.196" version = "1.0.196"
@@ -2984,6 +3060,25 @@ dependencies = [
"serde", "serde",
] ]
[[package]]
name = "smithay-client-toolkit"
version = "0.16.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "870427e30b8f2cbe64bf43ec4b86e88fe39b0a84b3f15efd9c9c2d020bc86eb9"
dependencies = [
"bitflags 1.3.2",
"calloop",
"dlib",
"lazy_static",
"log",
"memmap2",
"nix 0.24.3",
"pkg-config",
"wayland-client",
"wayland-cursor",
"wayland-protocols",
]
[[package]] [[package]]
name = "smol_str" name = "smol_str"
version = "0.2.1" version = "0.2.1"
@@ -3009,6 +3104,12 @@ version = "1.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f" checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
[[package]]
name = "strict-num"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6637bab7722d379c8b41ba849228d680cc12d0a45ba1fa2b48f2a30577a06731"
[[package]] [[package]]
name = "strum" name = "strum"
version = "0.25.0" version = "0.25.0"
@@ -3141,6 +3242,31 @@ dependencies = [
"once_cell", "once_cell",
] ]
[[package]]
name = "tiny-skia"
version = "0.8.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "df8493a203431061e901613751931f047d1971337153f96d0e5e363d6dbf6a67"
dependencies = [
"arrayref",
"arrayvec",
"bytemuck",
"cfg-if",
"png",
"tiny-skia-path",
]
[[package]]
name = "tiny-skia-path"
version = "0.8.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "adbfb5d3f3dd57a0e11d12f4f13d4ebbbc1b5c15b7ab0a156d030b21da5f677c"
dependencies = [
"arrayref",
"bytemuck",
"strict-num",
]
[[package]] [[package]]
name = "tinyvec" name = "tinyvec"
version = "1.6.0" version = "1.6.0"
@@ -3417,6 +3543,57 @@ version = "0.2.90"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4d91413b1c31d7539ba5ef2451af3f0b833a005eb27a631cec32bc0635a8602b" checksum = "4d91413b1c31d7539ba5ef2451af3f0b833a005eb27a631cec32bc0635a8602b"
[[package]]
name = "wayland-client"
version = "0.29.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3f3b068c05a039c9f755f881dc50f01732214f5685e379829759088967c46715"
dependencies = [
"bitflags 1.3.2",
"downcast-rs",
"libc",
"nix 0.24.3",
"scoped-tls",
"wayland-commons",
"wayland-scanner",
"wayland-sys",
]
[[package]]
name = "wayland-commons"
version = "0.29.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8691f134d584a33a6606d9d717b95c4fa20065605f798a3f350d78dced02a902"
dependencies = [
"nix 0.24.3",
"once_cell",
"smallvec",
"wayland-sys",
]
[[package]]
name = "wayland-cursor"
version = "0.29.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6865c6b66f13d6257bef1cd40cbfe8ef2f150fb8ebbdb1e8e873455931377661"
dependencies = [
"nix 0.24.3",
"wayland-client",
"xcursor",
]
[[package]]
name = "wayland-protocols"
version = "0.29.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b950621f9354b322ee817a23474e479b34be96c2e909c14f7bc0100e9a970bc6"
dependencies = [
"bitflags 1.3.2",
"wayland-client",
"wayland-commons",
"wayland-scanner",
]
[[package]] [[package]]
name = "wayland-scanner" name = "wayland-scanner"
version = "0.29.5" version = "0.29.5"
@@ -3428,6 +3605,17 @@ dependencies = [
"xml-rs", "xml-rs",
] ]
[[package]]
name = "wayland-sys"
version = "0.29.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "be12ce1a3c39ec7dba25594b97b42cb3195d54953ddb9d3d95a7c3902bc6e9d4"
dependencies = [
"dlib",
"lazy_static",
"pkg-config",
]
[[package]] [[package]]
name = "web-sys" name = "web-sys"
version = "0.3.67" version = "0.3.67"
@@ -3856,7 +4044,12 @@ dependencies = [
"percent-encoding", "percent-encoding",
"raw-window-handle", "raw-window-handle",
"redox_syscall 0.3.5", "redox_syscall 0.3.5",
"sctk-adwaita",
"smithay-client-toolkit",
"wasm-bindgen", "wasm-bindgen",
"wayland-client",
"wayland-commons",
"wayland-protocols",
"wayland-scanner", "wayland-scanner",
"web-sys", "web-sys",
"windows-sys 0.45.0", "windows-sys 0.45.0",
@@ -3883,6 +4076,12 @@ dependencies = [
"pkg-config", "pkg-config",
] ]
[[package]]
name = "xcursor"
version = "0.3.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6a0ccd7b4a5345edfcd0c3535718a4e9ff7798ffc536bb5b5a0e26ff84732911"
[[package]] [[package]]
name = "xi-unicode" name = "xi-unicode"
version = "0.3.0" version = "0.3.0"
+9 -1
View File
@@ -3,6 +3,14 @@ name = "basic"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[features]
default_font = []
x11 = ["bevy/x11"]
wayland = ["bevy/wayland"]
windows = ["bevy/bevy_winit"]
[dependencies] [dependencies]
bevy = "0.12.1" bevy = "0.12.1"
bevy_controls = { path = "./../../crate/bevy_controls" } bevy_controls = { path = "./../../" }
strum = "0.25.0"
strum_macros = "0.25.3"
+93
View File
@@ -0,0 +1,93 @@
Copyright 2014-2020 The Fira Code Project Authors (https://github.com/tonsky/FiraCode)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
@@ -0,0 +1,67 @@
Fira Code Variable Font
=======================
This download contains Fira Code as both a variable font and static fonts.
Fira Code is a variable font with this axis:
wght
This means all the styles are contained in a single file:
FiraCode-VariableFont_wght.ttf
If your app fully supports variable fonts, you can now pick intermediate styles
that aren’t available as static fonts. Not all apps support variable fonts, and
in those cases you can use the static font files for Fira Code:
static/FiraCode-Light.ttf
static/FiraCode-Regular.ttf
static/FiraCode-Medium.ttf
static/FiraCode-SemiBold.ttf
static/FiraCode-Bold.ttf
Get started
-----------
1. Install the font files you want to use
2. Use your app's font picker to view the font family and all the
available styles
Learn more about variable fonts
-------------------------------
https://developers.google.com/web/fundamentals/design-and-ux/typography/variable-fonts
https://variablefonts.typenetwork.com
https://medium.com/variable-fonts
In desktop apps
https://theblog.adobe.com/can-variable-fonts-illustrator-cc
https://helpx.adobe.com/nz/photoshop/using/fonts.html#variable_fonts
Online
https://developers.google.com/fonts/docs/getting_started
https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Fonts/Variable_Fonts_Guide
https://developer.microsoft.com/en-us/microsoft-edge/testdrive/demos/variable-fonts
Installing fonts
MacOS: https://support.apple.com/en-us/HT201749
Linux: https://www.google.com/search?q=how+to+install+a+font+on+gnu%2Blinux
Windows: https://support.microsoft.com/en-us/help/314960/how-to-install-or-remove-a-font-in-windows
Android Apps
https://developers.google.com/fonts/docs/android
https://developer.android.com/guide/topics/ui/look-and-feel/downloadable-fonts
License
-------
Please read the full license text (OFL.txt) to understand the permissions,
restrictions and requirements for usage, redistribution, and modification.
You can use them in your products & projects – print or digital,
commercial or otherwise.
This isn't legal advice, please consider consulting a lawyer and see the full
license for all details.
+85
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@@ -0,0 +1,85 @@
{
"nodes": {
"flake-utils": {
"inputs": {
"systems": "systems"
},
"locked": {
"lastModified": 1705309234,
"narHash": "sha256-uNRRNRKmJyCRC/8y1RqBkqWBLM034y4qN7EprSdmgyA=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "1ef2e671c3b0c19053962c07dbda38332dcebf26",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1707092692,
"narHash": "sha256-ZbHsm+mGk/izkWtT4xwwqz38fdlwu7nUUKXTOmm4SyE=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "faf912b086576fd1a15fca610166c98d47bc667e",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs",
"rust-overlay": "rust-overlay"
}
},
"rust-overlay": {
"inputs": {
"flake-utils": [
"flake-utils"
],
"nixpkgs": [
"nixpkgs"
]
},
"locked": {
"lastModified": 1707358215,
"narHash": "sha256-Nuhi8KEJ2e+2nTimSyEIPqN5eh7ECVWd+AnPXG6L+SY=",
"owner": "oxalica",
"repo": "rust-overlay",
"rev": "dd917bb1b67fc049fd56fe6de70266a9ab74a4aa",
"type": "github"
},
"original": {
"owner": "oxalica",
"repo": "rust-overlay",
"type": "github"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
}
},
"root": "root",
"version": 7
}
+52
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@@ -0,0 +1,52 @@
{
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
flake-utils.url = "github:numtide/flake-utils";
rust-overlay = {
url = "github:oxalica/rust-overlay";
inputs = {
nixpkgs.follows = "nixpkgs";
flake-utils.follows = "flake-utils";
};
};
};
outputs = { self, nixpkgs, flake-utils, rust-overlay }:
flake-utils.lib.eachDefaultSystem
(system:
let
overlays = [ (import rust-overlay) ];
pkgs = import nixpkgs {
inherit system overlays;
};
rustToolchain = (pkgs.pkgsBuildHost.rust-bin.fromRustupToolchainFile ./rust-toolchain.toml);
nativeBuildInputs = with pkgs; [ rustToolchain pkg-config ];
buildInputs = with pkgs; [
openssl
alsa-lib
vulkan-loader
xorg.libX11
xorg.libXrandr
xorg.libXcursor
xorg.libXi
wayland
libxkbcommon
udev
shellcheck
file
];
in
with pkgs;
{
devShells.default = mkShell {
inherit buildInputs nativeBuildInputs;
LD_LIBRARY_PATH = lib.makeLibraryPath buildInputs;
};
}
);
}
+2
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@@ -0,0 +1,2 @@
[toolchain]
channel = '1.72.0'
+213 -1
View File
@@ -1,3 +1,215 @@
fn main() { //! This example illustrates how to create
//!
//! It displays
//!
//! Yeah I know, now it's a bit ugly
use bevy::{
diagnostic::{DiagnosticsStore, FrameTimeDiagnosticsPlugin},
ecs::schedule::States,
prelude::*,
};
use bevy_controls::{
contract::{
Action, ActionInner, GameState, GameStateInner, InputsContainer, InputsContainerInner,
},
plugin::ControlsPlugin,
resource::{Binding, ButtonCombination, Controls, InputType, Inputs, PlayerInputs},
};
use strum::IntoEnumIterator;
use strum_macros::EnumIter;
const FIRA_CODE_PATH: &str = "font/FiraCode/FiraCode-VariableFont_wght.ttf";
#[derive(PartialEq, Eq, Hash, EnumIter, Clone, Copy)]
enum MyAction {
MoveForward,
MoveBack,
MoveLeft,
MoveRight,
Jump,
Interact,
Shoot,
Scope,
} }
impl Action for MyAction {}
impl ActionInner for MyAction {}
#[derive(States, PartialEq, Eq, Clone, Hash, Debug, Default)]
enum MyGameState {
#[default]
InGame,
}
impl GameState for MyGameState {}
impl GameStateInner for MyGameState {}
#[derive(Resource, Default, Clone)]
struct MyInputsContainer {
// When the game does not provide multiplayer, one field is enough
player_inputs: PlayerInputs<MyAction>,
}
impl InputsContainer<MyAction> for MyInputsContainer {}
impl InputsContainerInner<MyAction> for MyInputsContainer {
fn iter_inputs<'a>(&'a self) -> Box<dyn Iterator<Item = &'a PlayerInputs<MyAction>> + 'a> {
todo!()
}
fn me<'a>(&'a self) -> Option<&'a PlayerInputs<MyAction>> {
Some(& self.player_inputs)
}
fn me_mut<'a>(&'a mut self) -> Option<&'a mut PlayerInputs<MyAction>> {
Some(&mut self.player_inputs)
}
}
fn main() {
App::new()
.add_plugins((
DefaultPlugins.set(AssetPlugin {
file_path: "asset".into(),
..default()
}),
ControlsPlugin::<MyAction, MyInputsContainer, MyGameState>::default(),
))
.add_systems(Startup, (add_bindings, setup))
.run();
}
// TODO: default bingings...
fn add_bindings(mut controls: ResMut<Controls<MyAction, MyGameState>>) {
controls.push(
MyAction::MoveForward,
Binding::new(ButtonCombination::Single(InputType::Keyboard(KeyCode::W))),
);
}
#[derive(Component)]
struct TextBlock;
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2dBundle::default());
commands.spawn((
TextBundle::from_sections([
TextSection::new(
"Input: ",
TextStyle {
font: asset_server.load(FIRA_CODE_PATH),
font_size: 60.0,
..default()
},
),
TextSection::new(
"A ",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"S ",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"W ",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"D ",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"\nAction: ",
TextStyle {
font: asset_server.load(FIRA_CODE_PATH),
font_size: 60.0,
..default()
},
),
TextSection::new(
"MoveLeft",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"MoveBack",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"MoveForward",
TextStyle {
font_size: 60.0,
..default()
},
),
TextSection::new(
"MoveRight",
TextStyle {
font_size: 60.0,
..default()
},
),
]),
TextBlock,
));
}
// text sections indexes
const A_INDEX: usize = 2;
const S_INDEX: usize = 3;
const W_INDEX: usize = 4;
const D_INDEX: usize = 5;
const MOVE_LEFT_INDEX: usize = 6;
const MOVE_BACK_INDEX: usize = 7;
const MOVE_FORWARD_INDEX: usize = 8;
const MOVE_RIGHT_INDEX: usize = 9;
fn text_update_system(
mut query: Query<&mut Text, With<TextBlock>>,
inputs_container: MyInputsContainer,
) {
for mut text in &mut query {
let input_value = inputs_container.me().expect("This is bad").get(MyAction::MoveLeft);
if input_value.is_boolean() && input_value.to_boolean() {
text.sections[MOVE_LEFT_INDEX].style.color = Color::GOLD;
} else {
text.sections[MOVE_LEFT_INDEX].style.color = Color::GOLD;
}
}
}
// fn text_update_system(
// diagnostics: Res<DiagnosticsStore>,
// mut query: Query<&mut Text, With<FpsText>>,
// ) {
// for mut text in &mut query {
// if let Some(fps) = diagnostics.get(FrameTimeDiagnosticsPlugin::FPS) {
// if let Some(value) = fps.smoothed() {
// // Update the value of the second section
// text.sections[1].value = format!("{value:.2}");
// }
// }
// }
// }
+26 -31
View File
@@ -1,4 +1,4 @@
#!/bin/sh #!/bin/bash
CURDIR="$(realpath "$(dirname "$0")")" CURDIR="$(realpath "$(dirname "$0")")"
@@ -29,29 +29,6 @@ usage %s <path/to/Cargoctoml>\n
exit exit
fi fi
generate_combinations() {
items="$1"
size=$2
current=$3
combination="$4"
if [ "$current" -eq "$size" ]; then
echo "$combination"
return
fi
# Split items into positional parameters
set -- $items
while [ $# -gt 0 ]; do
item=$1
shift
new_combination="$combination $item"
remaining_items="$@"
generate_combinations "$remaining_items" $size $(($current + 1)) "$new_combination"
set -- "$item" $@
done
}
CARGO_PATH="$1" CARGO_PATH="$1"
if [ -z "$CARGO_PATH" ]; then if [ -z "$CARGO_PATH" ]; then
@@ -63,20 +40,38 @@ if [ -d "$CARGO_PATH" ]; then
CARGO_PATH="${CARGO_PATH}/Cargo.toml" CARGO_PATH="${CARGO_PATH}/Cargo.toml"
fi fi
features=$(grep '^\[features\]' "$CARGO_PATH" -A99999999 | grep '^\[' -m 2 -B99999999 | grep -v '^\[' | cut -d '=' -f 1 | grep -v 'default') features=$(grep '^\[features\]' $1 -A99999999 | grep '^\[' -m 2 -B99999999 | grep -v '^\[' | cut -d '=' -f 1 | grep -v 'default')
num_features=$(echo "$features" | wc -w | tr -d ' ')
i=1
while [ $i -le $num_features ]; do generate_combinations() {
local items=($1)
local size=$2
local current=$3
local combination=$4
if [ $current -eq $size ]; then
echo "$combination"
return
fi
for ((i = 0; i < ${#items[@]}; ++i)); do
new_combination="$combination ${items[$i]}"
remaining_items=("${items[@]:0:$i}" "${items[@]:$((i + 1))}")
generate_combinations "$(IFS=" "; echo "${remaining_items[*]}")" $size $((current + 1)) "$new_combination"
done
}
for ((i = 1; i <= $(wc -w <<< "$features"); ++i)); do
echo "Generating combinations of size $i" echo "Generating combinations of size $i"
combos=$(generate_combinations "$features" $i 0 "") combos=$(generate_combinations "$features" $i 0 "")
echo "$combos" | while IFS= read -r line; do echo "$combos" | while read line
combo=$(echo $line | xargs) # Trim do
echo "Running clippy with features: $line"
combo=$(echo $combo | xargs) # Trim
echo "Running clippy with features: $combo" echo "Running clippy with features: $combo"
if ! cargo clippy --features "$combo"; then if ! cargo clippy --features "$combo"; then
echo "Error found in combination: $combo" echo "Error found in combination: $combo"
exit 1 exit 1
fi fi
done done
i=$((i + 1))
done done
+104 -36
View File
@@ -1,102 +1,170 @@
use std::hash::Hash; use std::hash::Hash;
use bevy_ecs::{system::Resource, schedule::States}; use bevy_ecs::{schedule::States, system::Resource};
use strum::IntoEnumIterator;
#[cfg(feature = "inspector-egui")] #[cfg(feature = "inspector-egui")]
use bevy_inspector_egui::inspector_options::InspectorOptionsType; use bevy_inspector_egui::inspector_options::InspectorOptionsType;
use strum::IntoEnumIterator;
// #[cfg(all(feature = "reflect", feature = "serialize"))] // #[cfg(all(feature = "reflect", feature = "serialize"))]
// use bevy_reflect::{ReflectDeserialize, ReflectSerialize}; // use bevy_reflect::{ReflectDeserialize, ReflectSerialize};
#[cfg(feature = "serialize")]
use serde::{Serialize, de::DeserializeOwned};
#[cfg(feature = "reflect")] #[cfg(feature = "reflect")]
use bevy_reflect::{Reflect, TypePath, FromReflect}; use bevy_reflect::{FromReflect, Reflect, TypePath};
#[cfg(feature = "serialize")]
use serde::{de::DeserializeOwned, Serialize};
use crate::resource::PlayerInputs; use crate::resource::PlayerInputs;
pub trait ActionInner: 'static + std::marker::Sync + std::marker::Send + PartialEq + Eq + Hash + IntoEnumIterator + Clone + Copy { } pub trait ActionInner:
'static
+ std::marker::Sync
+ std::marker::Send
+ PartialEq
+ Eq
+ Hash
+ IntoEnumIterator
+ Clone
+ Copy
{
}
pub trait GameStateInner: 'static + std::marker::Sync + std::marker::Send + States { } pub trait GameStateInner: 'static + std::marker::Sync + std::marker::Send + States + Default {}
pub trait InputsContainerInner<A: Action>: 'static + std::marker::Sync + std::marker::Send + Resource { pub trait InputsContainerInner<A: Action>:
'static + std::marker::Sync + std::marker::Send + Resource + Default
{
/// The method returning an iterator over references to the PlayerInputs. /// The method returning an iterator over references to the PlayerInputs.
/// Note: the use of 'a for both the method's lifetime and the returned Iterator's lifetime. /// Note: the use of 'a for both the method's lifetime and the returned Iterator's lifetime.
fn iter_inputs<'a>(&'a self) -> Box<dyn Iterator<Item = &'a PlayerInputs<A>> + 'a>; fn iter_inputs<'a>(&'a self) -> Box<dyn Iterator<Item = &'a PlayerInputs<A>> + 'a>;
/// The method returning an player inputs of this client. /// The method returning an player inputs of this client.
fn me<'a>(&self) -> Option<&'a PlayerInputs<A>>; fn me<'a>(&'a self) -> Option<&'a PlayerInputs<A>>;
/// The method returning an mutable player inputs of this client. /// The method returning an mutable player inputs of this client.
fn me_mut<'a>(&self) -> Option<&'a mut PlayerInputs<A>>; fn me_mut<'a>(&'a mut self) -> Option<&'a mut PlayerInputs<A>>;
} }
#[cfg(feature = "serialize")] #[cfg(feature = "serialize")]
pub trait SerializeImpl: Serialize + DeserializeOwned { } pub trait SerializeImpl: Serialize + DeserializeOwned {}
#[cfg(feature = "reflect")] #[cfg(feature = "reflect")]
pub trait ReflectImpl: Reflect + TypePath + FromReflect { } pub trait ReflectImpl: Reflect + TypePath + FromReflect {}
#[cfg(feature = "inspector-egui")] #[cfg(feature = "inspector-egui")]
pub trait InspectorEguiImpl: InspectorOptionsType { } pub trait InspectorEguiImpl: InspectorOptionsType {}
// ===== Action ===== // ===== Action =====
// SAFATY: inspector-egui includes reflect // SAFATY: inspector-egui includes reflect
#[cfg(all(not(feature = "serialize"), not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait Action: ActionInner {} pub trait Action: ActionInner {}
#[cfg(all(feature = "serialize", not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
feature = "serialize",
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait Action: ActionInner + SerializeImpl {} pub trait Action: ActionInner + SerializeImpl {}
#[cfg(all(not(feature = "serialize"), feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait Action: ActionInner + ReflectImpl {} pub trait Action: ActionInner + ReflectImpl {}
#[cfg(all(feature = "serialize", feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
pub trait Action: ActionInner + SerializeImpl + ReflectImpl{} feature = "serialize",
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait Action: ActionInner + SerializeImpl + ReflectImpl {}
#[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))] #[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))]
pub trait Action: ActionInner + ReflectImpl + InspectorEguiImpl {} pub trait Action: ActionInner + ReflectImpl + InspectorEguiImpl {}
#[cfg(all(feature = "serialize", feature = "inspector-egui"))] #[cfg(all(feature = "serialize", feature = "inspector-egui"))]
pub trait Action: ActionInner + SerializeImpl + ReflectImpl + InspectorEguiImpl {} pub trait Action: ActionInner + SerializeImpl + ReflectImpl + InspectorEguiImpl {}
// ===== GameState ===== // ===== GameState =====
// SAFATY: inspector-egui includes reflect // SAFATY: inspector-egui includes reflect
#[cfg(all(not(feature = "serialize"), not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait GameState: GameStateInner {} pub trait GameState: GameStateInner {}
#[cfg(all(feature = "serialize", not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
feature = "serialize",
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait GameState: GameStateInner + SerializeImpl {} pub trait GameState: GameStateInner + SerializeImpl {}
#[cfg(all(not(feature = "serialize"), feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait GameState: GameStateInner + ReflectImpl {} pub trait GameState: GameStateInner + ReflectImpl {}
#[cfg(all(feature = "serialize", feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
pub trait GameState: GameStateInner + SerializeImpl + ReflectImpl{} feature = "serialize",
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait GameState: GameStateInner + SerializeImpl + ReflectImpl {}
#[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))] #[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))]
pub trait GameState: GameStateInner + ReflectImpl + InspectorEguiImpl {} pub trait GameState: GameStateInner + ReflectImpl + InspectorEguiImpl {}
#[cfg(all(feature = "serialize", feature = "inspector-egui"))] #[cfg(all(feature = "serialize", feature = "inspector-egui"))]
pub trait GameState: GameStateInner + SerializeImpl + ReflectImpl + InspectorEguiImpl {} pub trait GameState: GameStateInner + SerializeImpl + ReflectImpl + InspectorEguiImpl {}
// ===== InputsContainer ===== // ===== InputsContainer =====
// SAFATY: inspector-egui includes reflect // SAFATY: inspector-egui includes reflect
#[cfg(all(not(feature = "serialize"), not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait InputsContainer<A: Action>: InputsContainerInner<A> {} pub trait InputsContainer<A: Action>: InputsContainerInner<A> {}
#[cfg(all(feature = "serialize", not(feature = "reflect"), not(feature = "inspector-egui")))] #[cfg(all(
feature = "serialize",
not(feature = "reflect"),
not(feature = "inspector-egui")
))]
pub trait InputsContainer<A: Action>: InputsContainerInner<A> + SerializeImpl {} pub trait InputsContainer<A: Action>: InputsContainerInner<A> + SerializeImpl {}
#[cfg(all(not(feature = "serialize"), feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
not(feature = "serialize"),
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait InputsContainer<A: Action>: InputsContainerInner<A> + ReflectImpl {} pub trait InputsContainer<A: Action>: InputsContainerInner<A> + ReflectImpl {}
#[cfg(all(feature = "serialize", feature = "reflect", not(feature = "inspector-egui")))] #[cfg(all(
pub trait InputsContainer<A: Action>: InputsContainerInner<A> + SerializeImpl + ReflectImpl{} feature = "serialize",
feature = "reflect",
not(feature = "inspector-egui")
))]
pub trait InputsContainer<A: Action>:
InputsContainerInner<A> + SerializeImpl + ReflectImpl
{
}
#[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))] #[cfg(all(not(feature = "serialize"), feature = "inspector-egui"))]
pub trait InputsContainer<A: Action>: InputsContainerInner<A> + ReflectImpl + InspectorEguiImpl {} pub trait InputsContainer<A: Action>:
InputsContainerInner<A> + ReflectImpl + InspectorEguiImpl
{
}
#[cfg(all(feature = "serialize", feature = "inspector-egui"))] #[cfg(all(feature = "serialize", feature = "inspector-egui"))]
pub trait InputsContainer<A: Action>: InputsContainerInner<A> + SerializeImpl + ReflectImpl + InspectorEguiImpl {} pub trait InputsContainer<A: Action>:
InputsContainerInner<A> + SerializeImpl + ReflectImpl + InspectorEguiImpl
{
}
// #[cfg(test)] // #[cfg(test)]
// mod test { // mod test {
+17 -5
View File
@@ -4,10 +4,20 @@ use bevy_input::{Input, keyboard::KeyCode, mouse::MouseButton};
use crate::{resource::*, contract::{Action, GameState, InputsContainer}}; use crate::{resource::*, contract::{Action, GameState, InputsContainer}};
pub struct ControlsPlugin<Action, InputsContainer, GameState> { pub struct ControlsPlugin<A, Ic, Gs> {
_action: std::marker::PhantomData<Action>, _action: std::marker::PhantomData<A>,
_inputs_container: std::marker::PhantomData<InputsContainer>, _inputs_container: std::marker::PhantomData<Ic>,
_game_state: std::marker::PhantomData<GameState>, _game_state: std::marker::PhantomData<Gs>,
}
impl<A, Ic, Gs> Default for ControlsPlugin<A, Ic, Gs> {
fn default() -> Self {
Self {
_action: std::marker::PhantomData,
_inputs_container: std::marker::PhantomData,
_game_state: std::marker::PhantomData,
}
}
} }
impl< impl<
@@ -17,6 +27,8 @@ impl<
> Plugin for ControlsPlugin<A, Ic, Gs> { > Plugin for ControlsPlugin<A, Ic, Gs> {
fn build(&self, app: &mut App) { fn build(&self, app: &mut App) {
app.init_resource::<Controls<A, Gs>>() app.init_resource::<Controls<A, Gs>>()
.init_resource::<Ic>()
.add_state::<Gs>()
.add_systems(Update, Self::save_input); .add_systems(Update, Self::save_input);
#[cfg(feature = "reflect")] #[cfg(feature = "reflect")]
@@ -34,7 +46,7 @@ impl<
fn save_input( fn save_input(
keyboard_input: Res<Input<KeyCode>>, keyboard_input: Res<Input<KeyCode>>,
mouse_input: Res<Input<MouseButton>>, mouse_input: Res<Input<MouseButton>>,
lobby: ResMut<Ic>, mut lobby: ResMut<Ic>,
controls: Res<Controls<A, Gs>>, controls: Res<Controls<A, Gs>>,
game_state: Res<State<Gs>>, game_state: Res<State<Gs>>,
) { ) {
+30 -7
View File
@@ -80,6 +80,14 @@ impl<A: Action> PlayerInputs<A> {
*self.current.get(&action).unwrap() *self.current.get(&action).unwrap()
} }
// TODO
// /// Returns current input value for action
// ///
// /// in any case faster that `get_many` method
// pub fn all_active(&self) -> InputValue {
// *self.current.iter().filter(|a| {a.})
// }
/// Returns current input values for actions /// Returns current input values for actions
pub fn get_many(&self, actions: Vec<A>) -> Vec<InputValue> { pub fn get_many(&self, actions: Vec<A>) -> Vec<InputValue> {
// SAFETY: action is always valid // SAFETY: action is always valid
@@ -119,6 +127,8 @@ impl<A: Action> PlayerInputs<A> {
} }
/// Set input value to new /// Set input value to new
///
/// notice: not recomended to use if you do not know what do you do
pub fn forced_set(&mut self, action: A, value: impl Into<InputValue>) { pub fn forced_set(&mut self, action: A, value: impl Into<InputValue>) {
// SAFETY: action is always valid // SAFETY: action is always valid
// because we iterate over all actions in `default` method // because we iterate over all actions in `default` method
@@ -129,6 +139,8 @@ impl<A: Action> PlayerInputs<A> {
/// Set input value to new /// Set input value to new
/// if it is not the same InputValue type return `Error()` /// if it is not the same InputValue type return `Error()`
///
/// notice: not recomended to use if you do not know what do you do
pub fn set( pub fn set(
&mut self, &mut self,
action: A, action: A,
@@ -150,6 +162,8 @@ impl<A: Action> PlayerInputs<A> {
} }
/// Update current inputs /// Update current inputs
///
/// notice: not recomended to use if you do not know what do you do
pub fn forced_update(&mut self, inputs: Inputs<A>) { pub fn forced_update(&mut self, inputs: Inputs<A>) {
*self.previous = self.current.clone().0; *self.previous = self.current.clone().0;
*self.current = inputs.0; *self.current = inputs.0;
@@ -158,6 +172,8 @@ impl<A: Action> PlayerInputs<A> {
/// Update current inputs /// Update current inputs
/// if any input is not the same InputValue type return `Error()` /// if any input is not the same InputValue type return `Error()`
/// ! remember that it work safely but slow /// ! remember that it work safely but slow
///
/// notice: not recomended to use if you do not know what do you do
pub fn update(&mut self, inputs: Inputs<A>) -> Result<(), Box<dyn error::Error>> { pub fn update(&mut self, inputs: Inputs<A>) -> Result<(), Box<dyn error::Error>> {
// SAFETY: action is always valid // SAFETY: action is always valid
// because we iterate over all actions in `default` method // because we iterate over all actions in `default` method
@@ -222,6 +238,7 @@ common_traits_conditions! {
Tap, Tap,
} }
#[derive(Clone)]
pub struct ActivationOptions { pub struct ActivationOptions {
/// Manner in which input is registered /// Manner in which input is registered
pub mode: ActivationMode, pub mode: ActivationMode,
@@ -361,7 +378,7 @@ impl InputValue {
matches!(self, InputValue::Float(_)) matches!(self, InputValue::Float(_))
} }
pub fn as_boolean(&self) -> bool { pub fn to_boolean(&self) -> bool {
match self { match self {
InputValue::Boolean(value) => *value, InputValue::Boolean(value) => *value,
InputValue::Float(value) => *value > 0.0, InputValue::Float(value) => *value > 0.0,
@@ -371,6 +388,7 @@ impl InputValue {
} }
common_traits_conditions! { common_traits_conditions! {
#[derive(Clone)]
pub struct Bindings<Gs: GameState> { pub struct Bindings<Gs: GameState> {
/// List of bindings for action /// List of bindings for action
#[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))] #[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))]
@@ -450,7 +468,7 @@ impl<Gs: GameState> Bindings<Gs> {
common_traits_conditions! { common_traits_conditions! {
/// Contains all bindings for action /// Contains all bindings for action
/// and different activation options /// and different activation options
#[derive(Default)] #[derive(Default, Clone)]
pub struct BindingConfig<Gs: GameState> { pub struct BindingConfig<Gs: GameState> {
#[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))] #[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))]
pub bindings: Bindings<Gs>, pub bindings: Bindings<Gs>,
@@ -470,22 +488,26 @@ impl<Gs: GameState> BindingConfig<Gs> {
common_traits_conditions! { common_traits_conditions! {
/// Contains all bindings for actions /// Contains all bindings for actions
#[derive(Resource)] #[derive(Resource, Clone)]
#[cfg_attr(feature = "reflect", reflect(Resource))] #[cfg_attr(feature = "reflect", reflect(Resource))]
// TODO: Add delay for input // TODO: Add delay for input
pub struct Controls<A: Action, Gs: GameState>(#[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))] HashMap<A, BindingConfig<Gs>>); // TODO: change HashMap to Vec for faster iteration pub struct Controls<A: Action, Gs: GameState>(#[cfg_attr(feature = "serialize", serde(bound(deserialize = "")))] HashMap<A, BindingConfig<Gs>>); // TODO: change HashMap to Vec for faster iteration
} }
impl<A: Action, Gs: GameState> Default for Controls<A, Gs> { impl<A: Action, Gs: GameState> Default for Controls<A, Gs> {
fn default() -> Self { fn default() -> Self {
// TODO: default must create empty controls or fill empty / default BindingConfig on any actions // TODO: default must create empty controls or fill empty / default BindingConfig on any actions
let controls = Self(HashMap::new()); let mut controls = HashMap::new();
for key in A::iter() {
controls.insert(key, BindingConfig::default());
}
// If you see this error, you may add new action in menu_actions // If you see this error, you may add new action in menu_actions
// or make sure that you have only one Menufor<'a> Action<'a> with the same name in the Menufor<'a> Action<'a>s // or make sure that you have only one Menufor<'a> Action<'a> with the same name in the Menufor<'a> Action<'a>s
assert!(validate_hash_map(&controls.0)); assert!(validate_hash_map(&controls));
controls Self(controls)
} }
} }
@@ -498,6 +520,7 @@ impl<A: Action, Gs: GameState> Controls<A, Gs> {
/// Push new binding for action /// Push new binding for action
pub fn push(&mut self, action: A, binding: Binding<Gs>) { pub fn push(&mut self, action: A, binding: Binding<Gs>) {
// TODO: warning if config is not exist yet // TODO: warning if config is not exist yet
// TODO: interface for [`ActivationOptions`]
self.0 self.0
.entry(action) .entry(action)
.or_insert_with(BindingConfig::default) .or_insert_with(BindingConfig::default)