refactor(examples): use bevy_controls_derive

This commit is contained in:
nativerv
2024-02-16 04:04:20 +03:00
parent 8d32bcd62c
commit e01abb2686
2 changed files with 2 additions and 5 deletions
+2
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@@ -414,6 +414,8 @@ name = "bevy_controls_derive"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"bevy_controls", "bevy_controls",
"quote",
"syn 1.0.109",
] ]
[[package]] [[package]]
@@ -26,11 +26,6 @@ enum MyAction {
Up, Up,
} }
// TODO: I realy need proc macro
impl Action for MyAction {}
impl ActionInner for MyAction {}
#[derive(States, PartialEq, Eq, Clone, Hash, Debug, Default)] #[derive(States, PartialEq, Eq, Clone, Hash, Debug, Default)]
enum MyGameState { enum MyGameState {
#[default] #[default]