refactor(examples): use bevy_controls_derive
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+2
@@ -414,6 +414,8 @@ name = "bevy_controls_derive"
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version = "0.1.0"
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dependencies = [
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"bevy_controls",
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"quote",
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"syn 1.0.109",
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]
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[[package]]
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@@ -26,11 +26,6 @@ enum MyAction {
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Up,
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}
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// TODO: I realy need proc macro
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impl Action for MyAction {}
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impl ActionInner for MyAction {}
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#[derive(States, PartialEq, Eq, Clone, Hash, Debug, Default)]
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enum MyGameState {
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#[default]
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