feat: controlls builder
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<ul>
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<li>[ ]</li>
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<h1 id="v0.1.0">v0.1.0</h1>
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<ul class="task-list">
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<li><label><input type="checkbox" checked="" />contracts</label>
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<ul class="task-list">
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<li><label><input type="checkbox" checked="" />loby<br />
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</label></li>
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<li><label><input type="checkbox" checked="" />actions<br />
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</label></li>
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<li><label><input type="checkbox" checked="" />game state<br />
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</label></li>
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</ul></li>
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<li><label><input type="checkbox" checked="" />way to define default
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controlls</label></li>
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<li><label><input type="checkbox" />layers for controlls: if on (shift +
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space) action enable, ignore on (space) action</label></li>
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<li><label><input type="checkbox" />warnings on actions
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collision</label></li>
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<li><label><input type="checkbox" />basic example</label></li>
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</ul>
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<h1 id="v0.2.0">v0.2.0</h1>
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<ul class="task-list">
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<li><label><input type="checkbox" />layers for controlls: user
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posibility give priority to controls</label></li>
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<li><label><input type="checkbox" />controller support</label></li>
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<li><label><input type="checkbox" />touch pad support</label></li>
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<li><label><input type="checkbox" />posibility support more that one
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game state</label></li>
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</ul>
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