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bevy_controls/TODO.md
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2024-04-06 01:29:03 +02:00

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v0.1.0

  • debug log for trigered actions
  • core
    • single keys
    • chords
  • contracts
    • loby
    • actions
    • game state
  • serialization & deserialization with ignoring imutable values
  • way to define default controlls
  • layers for controlls: if on (shift + space) action enable, ignore on (space) action
  • warnings on actions collision
  • examples
    • basic example
    • serialization example
  • action options work
    • deley
    • tap / hold

v0.2.0

  • layers for controlls: user posibility give priority to controls
  • controller support
  • touch pad support
  • posibility support more that one game state